pconway Logo
latest

Contents:

  • PConway
  • Getting Started
  • Usage
  • Library Reference
  • How to Contribute
  • For Developers
pconway
  • »
  • Index
  • Edit on GitHub

Index

C | E | G | I | M | P | R

C

  • compute_cell_next_state() (in module pconway.core.gameoflife)
  • compute_next_state() (in module pconway.core.gameoflife)

E

  • evolve() (pconway.core.game.GameOfLife method)

G

  • GameOfLife (class in pconway.core.game)
  • get_alive_matrix() (in module pconway.core.gameoflife)
  • get_alive_neighbours() (in module pconway.core.gameoflife)

I

  • iteration (pconway.core.game.GameOfLife attribute)

M

  • matrix (pconway.core.game.GameOfLife attribute)
  • module
    • pconway.core.custom_game
    • pconway.core.game
    • pconway.core.gameoflife
    • pconway.render.play
  • mutation() (in module pconway.core.gameoflife)
  • mutation_rate (pconway.core.game.GameOfLife attribute)

P

  • pconway.core.custom_game
    • module
  • pconway.core.game
    • module
  • pconway.core.gameoflife
    • module
  • pconway.render.play
    • module
  • play() (in module pconway.render.play)
  • population (pconway.core.game.GameOfLife attribute)

R

  • RandomGame (class in pconway.core.custom_game)

© Copyright 2021, Tsang Terrence Tak Lun. Revision 1dddf0fb.

Built with Sphinx using a theme provided by Read the Docs.